please put this in the game: dial 6152: Hello? Am I speaking to somebody? listen, if you ever call 6484, look at the back of the phone and immediately cut it off. I tried, but i failed... Thanks!
Short, but very imersive and fun gameplay! The atmosphere was amazing and I've enjoyed every moment, but the "entity encounter" at the end could be a little more challenging!
Hey, also, I'm a YouTuber from Brazil (maybe I should put "beginner" before the youtuber part... Hahaha), and if, by any means, u guys want to check my channel, there it is:
Cool game! Very old school kind of charm. I think the dialing interface is a little un-intuitive (you don't dial a phone that's hung up) but once I figured it out I could get into the mood of it.
thank you for playing !! I'm glad you found out how to dial, it's definitely a thing that we'll change cause I forgot to look up how dial phone worked while making the game :>
I was a bit confused on how to interact with the phone and figure out how to dial, but once I did figure it out, I had fun! Kind of creepy, lots of potential, and a very quick play through.
Took me a minute to figure out the dialing system. You may want to cut the ratcheting noise and only have it play when the rotary dial is going back to its starting position. Also, I'd suggest writing a sample number on the bottom of the phone to give players an idea of where to start. Overall, I like the concept, and I think it could be stretched much further, especially with some voice acting.
Doesn't play correctly on my Windows 10 either. Seems to run just fine, but dialing numbers and picking up the receiver never does anything. Can't do anything but get a dial tone and turn the phone off. :(
I'm very intrigued, but sadly it's not working properly on my Mac running Catalina (10.15.5). A straight download wouldn't open at all. Opening it through the itch.io app worked, but I the dial wouldn't spin, the phone number wouldn't appear overhead, and I couldn't make any calls. But the concept, sound design, and art style are great!
Short horror, but cool concept, I could see it being expanded and given more depth. I knew the 'more information' said the game was only a few minutes more and yet I was almost ingrained at writing down the numbers of people, ready as if thinking there'd be lots of different people. Nonetheless, a solid short horror.
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i love it :)
I actually really enjoyed this and hope to see this concept done more in the future :))) Keep up the awesome work!
I'm obsessed with how this cute phone looks like its made of clay, very aesthetic friendly phone 10/10
Also I feel like the phone somewhat like a cute demonic pet :3
please put this in the game: dial 6152: Hello? Am I speaking to somebody? listen, if you ever call 6484, look at the back of the phone and immediately cut it off. I tried, but i failed... Thanks!
Yeah, hey Mario. Let me get a large double olive
How do I phone? By the way I'm gay if that matters.
Short, but very imersive and fun gameplay! The atmosphere was amazing and I've enjoyed every moment, but the "entity encounter" at the end could be a little more challenging!
Hey, also, I'm a YouTuber from Brazil (maybe I should put "beginner" before the youtuber part... Hahaha), and if, by any means, u guys want to check my channel, there it is:
Cool game! Very old school kind of charm. I think the dialing interface is a little un-intuitive (you don't dial a phone that's hung up) but once I figured it out I could get into the mood of it.
thank you for playing !! I'm glad you found out how to dial, it's definitely a thing that we'll change cause I forgot to look up how dial phone worked while making the game :>
haha lol
I was a bit confused on how to interact with the phone and figure out how to dial, but once I did figure it out, I had fun! Kind of creepy, lots of potential, and a very quick play through.
Took me a minute to figure out the dialing system. You may want to cut the ratcheting noise and only have it play when the rotary dial is going back to its starting position. Also, I'd suggest writing a sample number on the bottom of the phone to give players an idea of where to start. Overall, I like the concept, and I think it could be stretched much further, especially with some voice acting.
Doesn't play correctly on my Windows 10 either. Seems to run just fine, but dialing numbers and picking up the receiver never does anything. Can't do anything but get a dial tone and turn the phone off. :(
J'ai dû arrêter, ma carte graphique commençait à dépasser les 80°, juste pour un téléphone en 3D... Jeu très mal optimisé. :(
I had to stop, my graphics card was starting to exceed 80 °, just for a 3D phone ... Game very poorly optimized. :(
A game that actually creeped me out really much! Amazing!
I'm very intrigued, but sadly it's not working properly on my Mac running Catalina (10.15.5). A straight download wouldn't open at all. Opening it through the itch.io app worked, but I the dial wouldn't spin, the phone number wouldn't appear overhead, and I couldn't make any calls. But the concept, sound design, and art style are great!
Oh no! Thank you for notifying us, we'll have a look at this issue.
This is the same behavior I saw. Seemed cool, but couldn't actually get it to respond to dialing numbers.
Short horror, but cool concept, I could see it being expanded and given more depth. I knew the 'more information' said the game was only a few minutes more and yet I was almost ingrained at writing down the numbers of people, ready as if thinking there'd be lots of different people. Nonetheless, a solid short horror.